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07/06/2009

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It looks like you're poised to strike at something good between your disagreement with Benj and your comments last week in your "Eff the Police?" post -- providing you don't slip into the easy escape of "it's OK to kill bad people." I look forward to reading your differentiation.

Well, in the Police post, I wasn't really trying to insinuate that marginalizing the police as a faceless entity was bad for children or the human psyche... it was more a criticism of the quality of the games as an artifact of our culture. There was something about GTA4 that felt ethically inauthentic to me given the world the game was trying to construct, and the Police argument sums it up. That isn't to say, however, that I can (or should) predict how GTA4 does or does not adjust an individual's disposition with regard to the police force.

Thanks once again for looking this over, Erik! :)

You're on target. We grew up alongside video game violence, television violence, lyrical violence, violence in gym class, violence in history lessons, violence in nature, and in general, violence anywhere it can possibly fit. Things have likely been that way since the dawn of humanity--the only thing that changes is the number of available outlets. As far as I can tell, we're no crazier than anyone else.

You raise some very interesting points, Matthew. I'm glad that my editorial has made smart people like you (and no, I'm not being sarcastic) stop and think about these issues a little deeper. That was my main intention with the piece on Gamasutra, and it seems like it worked. All the best. -- Benj

Thanks for taking the time to read the reaction post, Benj. I hope you found it to be more constructive than critical.

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