Jeffrey Wilson was nice enough to quote me in his latest feature up over at 2D-X. His blog is one of those featured over on the right on my blogroll, so if you aren't checking out 2D-X already, now is the time to start.
Here's an excerpted quote from yours truly:
“New Super Mario Bros. Wii has arrived to appropriately glowing reviews, some of which attest to the game’s place alongside the original “canon” of Super Mario Bros. 3 and Super Mario World as one of the series’ true gems,” said Matthew Kaplan of Gameinmind. “Ever since Super Mario 64 came along and shattered expectations about what a platformer could be when thrust into three dimensions, the Mario series–and perhaps Nintendo as a whole–has struggled to reconcile its 'vintage' 2D gameplay with more technologically impressive 3D games.”
Where New Super Mario Bros. Wii succeeded, according to Kaplan, is that it successfully balanced the past and the present. Gamers were instantly drawn to the traditional side-scrolling hop-n-bop gameplay, but modern technological achievements enabled 4 player co-op that allowed players to work together to discover secrets.
“And this, for better or worse, is the state of 2D platforming today: nostalgia combined with slight tints of innovation,” said Kaplan.




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